Demoted To Rookie IV – Apex Legends LOL Bug??

Reports are conflicting, with some players saying that it’s purely a visual bug and that they’ve maintained their original rank – but not all players are that lucky.

Others are reporting that they’ve lost their previous rank and, in the worst cases, that they’re stuck at Rookie IV and unable to gain RP.

It’s currently unclear what’s causing these massive demotions or if it’s possible for players’ ranks to get reverted to what they were. This bug has been the source of much player frustration, with their hard-earned rank getting erased without explanation.


What Is Ordnance in Apex Legends?

Ordnance in the game Apex Legends is a small weapon that can be thrown at enemies to get damage. Ordnance Apex can be found in Supply Bins, floor loot, and Loot Ticks. There are 3 main Ordnance Apex that can be used, namely Arc Star, Frag Grenade, and Terminate Grenade. To make it clearer, see the information one by one below.

Arc Star

Arc Star is a combination of stick bombs and shuriken. This weapon can be thrown at the enemy. If it hits the enemy, Arc Star will deal 15 damage. After that, within three seconds it will explode and cause 75 damage.

  • Deals 10 impact damage and up to 75 explosion damage in an 8.75 m explosion radius, with a 1.8 m inner radius. Slows those affected for up to 5 seconds.
  • Projectile launch speed is faster than the other grenades (2200 UPS instead of 1300 UPS).
  • Damages and destroys doors. Also, it disables the Trident for a very short amount of time.
  • Thrown to Squadmate will be bounced off to either left or right direction.
  • The explosion’s “splash” damage decreases with distance from the Arc Star itself so plan accordingly.
  • If you come across extra high-tier armor such as Epic or Legendary ones and you or your squad don’t need it, equip an Arc Star, look at your feet and throw the Arc Star on the ground. You’ll break your armor, but now you can swap to the new extra armor. Thus, leaving a broken armor on the ground for an enemy to potentially pick up or be forced to heal it.
  • Some legends can shake the stuck Arc Star off by activating their ability. For example,  Into the Void by Wraith and  Phase Breach by Ash.

Frag Grenade

Frag Grenades are bombs that can be thrown at enemies. Frag Grenades take as much as 4 seconds after the pin is removed to explode.
Frag Grenade will produce damage ranging from 1-100 if it hits the enemy. However, this damage depends on the enemy’s distance to the location or position of the weapon explosion. The closer the greater the damage generated.

  • Deals 10 impact damage and up to 100 explosion damage in an 8 m explosion radius, with a 2.4 m inner radius.
  • Damages and destroys doors.
  • Frag Grenades also can bounce or roll on the environment before detonating. This can be used to hit enemies around a corner
  • Frag Grenades can be used to force enemies out of cover.
  • Looking up and throwing a Frag Grenade directly up in the sky will have it fall directly back where you’re currently standing in the next 3 seconds and explode on impact. This is great if you’re outside a door and someone is about to break it down on the opposite side or do this if you’re being chased while running.
    • This will not work with Fuse unless the throw power is disabled, as the grenade will explode in mid-air.

Terminate Granades

The last ordnance apex is the Terminate Grenade which functions similarly to Molotov. So when you throw the Terminate Grenade, it will produce a horizontal wall of fire. Creates a horizontal wall of flames.
Anyone who is hit by the fire will receive as much as 25 damage for more than 3 seconds and can stack up. So the longer you stand in the Terminate Grenade area, the greater the damage you will receive.

  • The wall is 6 m long and is horizontal, perpendicular to the direction it was thrown from.
  • Deals 4 damage per tick when standing in the flames, and applies an over-time burn effect that lasts for 25 damage.
  • Bypasses the  Knockdown Shield.
  • Damages and destroys doors.
  • The wall of flames lasts for 8 seconds after impact with the ground.
  • Can be used to increase the fire rate of the Rampage LMG.
  • It can be useful to seal off an enclosed area such as a doorway to prevent enemies from pushing a position, as well as a mild way to break the line of sight of an enemy.
  • If an enemy is body blocking a door, you can throw a Thermite at the bottom of the door. It will destroy the door and burn the enemy.
  • Can be useful against an enemy raising their  Knockdown Shield, as raising the shield slows them and forces them to take more damage from the flames.


  • Grenades and regen items are both classified as “consumables” in the Death Box.
  • Fuse can hold two grenades, instead of one, and will take a stack of two grenades if he uses Loba‘s  Black Market Boutique.

That’s an explanation of the apex ordnance that you need to know when playing the Apex Legends game. May be useful.

Apex Legends | siakew Overview

Current Tracked Stats: Season 8 Wins, Season 5 Kills, Gun Shield: Damage Blocked

We can only update the legend and stats combination above. Please make sure that you do not use any of the Special trackers for your legend and only the default ones as we cannot detect them.

If you want to add or update a legend and/or specific stats for a legend, change your default legend to the legend you would like to update on the site by selecting them in the Legends menu in-game and ensuring you have the desired stat trackers applied. Make sure to have at least the Kills tracker and Level badge selected. After selecting your default legend and desired stats, return to the main lobby and press the “Force Update” button below.

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Kings Canyon Map – Apex Legends Season 8

Apex Legends is entering its eighth season and bringing MAYHEM to Kings Canyon!


Kings Canyon has gotten a facelift and an expansion with an entirely new addition to the map’s footprint. You can also find ECHO (Ecological Cleanup and Hazard Outreach) camps, Explosive Holds, Observation Towers, and more!


When revisiting Kings Canyon, we wanted to tell a story that would extend over the course of the season while expanding the size of the map overall and introducing new rotations throughout. The catalyst of all this was the epic ship crash in the North that opened up new gameplay, new real estate, and a story thread we could pay off over time.

To achieve this, we discussed what we wanted to resolve for Season 8: Mayhem.

  • More attractive drop points in the Northwestern part of the map.
  • Improved rotations of our northern locations to Runoff, Artillery, Containment and the Pit.
  • The easing of 3rd partying by:
    • Adding an entirely new section of map that never existed before, thus giving more options for the initial drop
    • Thinning out densely-packed smaller POIs to give more breathing room and reduce combat choke points
  • A new map mechanic that can create on-the-fly high ground to gain a power position
  • New armories scattered across the map to help you gear up quickly, requiring a bit of forethought when looting


Fuse’s debut ended with an act of sabotage that has blown up parts of King’s Canyon and brought down a massive gunship. As it fell from the sky, it took an entire mountainside with it, so the ship’s final resting spot has opened up a large, previously unplayable portion of the map. The lingering smoke can be seen clear across Kings Canyon and the resulting fuel leak has contaminated and visually altered most of the area’s water supply. Now ECHO (Ecological Cleanup and Hazard Outreach) has moved in to help clean up the mess.

The ship itself is a tall, King of the Hill power position with multiple ramps and scaffolds surrounding it to create a jungle gym of interesting gameplay. To the left and right of the ship are multiple ECHO stations that will provide teams plenty of breathing space and loot as they plan their assault on the ship.

This crash site will also change up how existing areas are experienced. Artillery got caught up in the destruction and now has an exciting back door entrance that takes you up and into this new, northern region. 

The tunnel to the east of Artillery that led to Containment has also been hit by the sabotage and now allows for a rotation from the North as well. These new openings should create all-new gameplay scenarios as teams explore the Northern section of Kings Canyon.

Kings Canyon effectively became smaller with the destruction of Skull Town, but in Season 8, the new crash site adds back that real estate—and then some—in what will hopefully be a welcome play space to the North.


The devastation to the North has caused flooding to wipe Slum Lakes off the map. In its place is the new Spotted Lakes, which attributes its name to the unusual spots found in the flooded, contaminated waters. ECHO camps have been set up and a huge Filtration Dam has been built in an attempt to clean up and reverse the damage caused by the leaking fuel of the crashed ship. Even Kings Canyon’s resident Leviathans have ventured over for a closer look.

This PoI is set up with the Dam as the central landing spot to fight over and acts as a divider between the camps on the east and west sides.

The tent structures of ECHO create some intense, close quarter combat opportunities with fast vertical ziplines that take you to the tops of the tents for quick re-positioning.

In addition, we opened up another rotation into this zone from the Pit. In fact, coming into Spotted Lakes at this high point grants you access to a massive zip line that can take you quickly towards the crashed ship… at your own risk!


One of the drawbacks to Slum Lakes was the difficulty in rotating to and from the PoI. In changing up the area, we also looked at making it easier to access Runoff and Airbase. When part of the mountainside was brought down during Maggie’s act of sabotage, a new pathway was revealed and ancient Leviathan bones were uncovered.

This new pathway offers a scenic rotation and an easy drop into Runoff, which in turn should make the Northwestern part of the map a more desirable drop location.


Situated down the length of the river are three ECHO outposts that are set up to survey and test the water supply. The bridges create clear focal points over the river and can lead to combat chokes in strategic spots.


There are four towers that can be found in Echo Camps. The observation towers are perches that can be raised to gain an overview of the surrounding area. They can only be raised once by interacting with its wall panel, but comes at the risk of revealing your position. The sound of the towers rising can be heard at a fair distance, but provide a talented sniper an enviable position of power.

Have no fear though, a stealthy legend can still surprise anyone perched on high through the deployed zipline that takes you straight to the top.


When the ship came crashing down, several mobile armories that were being stored in its cargo bay were lost and scattered across Kings Canyon. Although they require security clearance to open them, crafty Legends have discovered that a well placed ordnance can blow those doors open, granting access to weapons, ammo and valuable attachments. Everything you need at your fingertips, as long as you’re willing to part with a frag, thermite or arc star.


Throughout the development of Season 8, we kept listening to the community and breaking down the experiences and the combat encounters that people were frustrated with. As a result you may find the occasional building, or even town, has gone missing.

One sweaty chokepoint was the Farm. Although small in stature, it had been called out as a frustrating spot to travel through and fight in. Removing it allowed for more breathing space between towns and one less hotspot for people to ambush from.

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