What inspires Dota 2 developers

Dota 2 is a MOBA game developed by Valve. The game is a sequel to the custom DotA map from Warcraft III. Initially, Dota 2 was released on the Source game engine, but in 2015, Valve ported it to the improved Source 2 engine. Over the seven years since its release, Dota 2 has received many changes in mechanics, terrain and economy, and has also gone far from the initial ideas strictly adhere to the lore of the game. So, where did Valve get the idea for their game?

Valve has ceased to adhere to its own rules

For a long time, Valve developed Dota 2 based on the original lore of the game, which was borrowed from the first Dota. They also did not depart from the basic mechanics of the game. Starting in 2011, after The International 1 and until 2015, Valve has strictly adhered to the rule of preserving and maintaining the aesthetics of Dota 2. According to this, sets from the Steam Workshop can be added to the game if:

  • A hero’s silhouette must be clearly identifiable at first glance.
  • The silhouette should show a character’s orientation.
  • Custom items are welcome to differ from the default silhouette of the hero as long as the character is still identifiable and the mesh is compatible with Valve’s default hero skeleton and animations.
  • To support the readability and directionality of the hero, drastically different silhouettes for some items could be balanced by more familiar colors or silhouettes for other items.

But, after porting the game to the new engine, the Dota 2 developers commuted the rules, which made it possible to create custom game modes, map designs, and cosmetic items for heroes using the Steam Workshop.
SirBelvedere, one of the very first insiders said:

Valve have figured the restraint was doing more harm than good.

At some point you have to get out of that mindset otherwise it is going to be more and more of the same year after year. We’re nearly 7+ years into Dota cosmetics now and for most part, the majority of the cosmetics still follow the same old guidelines.

Nikita «Nikey» Evsikov and Konstantin «KAaS» Turovets – Lead Artists of the Workshop Tavern – expressed their opinion on Valve’s rules regarding the restrictions for creating styles for heroes:

It is very difficult to develop in Dota. They pay very well here, but if you focus only on Dota, it will be impossible to develop skill. Therefore, you often have to get distracted and do something for yourself and for your portfolio.

Most of the workshops come here to get into their favorite game. The Workshop has experienced artists who work in large studios in different countries and have huge experience. And when you realize that you are competing and are in the chest somewhere on a par with them, it’s just a wonderful feeling.

In addition, Nikita and Konstantin complained that many artists remain unknown to the players:

There are people who have been working on content creation for a very long time. We are already like a team. Of course, they sometimes invite us to events, but I would like them to somehow take and highlight the most active people. Talked about them, posted a portfolio of the most popular and famous. So that players can come in, meet or analyze. But there is no such thing yet. Just show that we are important to you. After all, someone has been working on a game for six or nine years. And that’s important to us too.

Steam Workshop is a new generator of ideas!

As part of The International 2015, a friendly All-Stars match was held, in which Valve presented a surprise to TI viewers. The show match was held in 10×10 mode, where, in addition to professional players, 10 spectators from Key Arena also participated in it.

With this match, Valve has given an unspoken green light to a bunch of modders. From that moment, various custom maps, heroes, mechanics, abilities and artifacts appeared in the game. Popular modes such as Attack on Hero, Dota 2 Horde Mode, Dota Auto Chess, Together We Stand and Roshpit Champions not only diversified the game but also gave Valve developers new ideas both for Dota 2 and for creating new game projects.

Thus, all these unique mechanics, we could see in such events as: «Siltbreaker», «The Underhollow», «Wrath of the Mo’rokai» and «Aghanim’s Labyrinth». In addition, all the same mechanics with outposts and talent trees, as well as neutral items, were borrowed from the community maps.

One system for several projects – is that bad?

On November 25, Valve announced the imminent release of the Overwatch system for Dota 2. This system will help to combat aggressive chatting and deliberate obstruction of normal play. But this patrol has been successfully functioning in CS:GO since 2015.

It would seem, what is the problem with introducing this system into Dota 2? Initially, Overwatch contradicted the principle of anonymity. And with the release of Battle Pass 2020, Valve developers faced a problem when users found the matches they needed, using the list of heroes and sides.

In addition, in 2018, the developers decided to abandon the usual MMR model in Dota 2 and introduce a new rating system in the updated matchmaking, which was previously used in CS:GO. This system received a table of ranks and was designed in such a way that it does not allow more experienced players to team up or confront players with lower skill levels.

Where else to get ideas?

An early goal of the Dota 2 development team was to adapt the Defense of the Ancients art style to the Source game engine. Hero names, abilities, artifacts, and map design from the Warcraft III mod have been largely retained in Dota 2 with some changes due to Blizzard’s trademarks. After a while, the gaming community began to wait for the release of new heroes from Valve.

Like everything in our world, ideas with heroes were not new. So some of the heroes were taken from mythology, and some ideas were spied on from competitors.

As a result, the gaming community can find both obvious similarities with heroes from various MOBA games and not so much.

In addition, in August 2020, dataminers found references to the heroes of DotA 2 that had not yet been released. From this information, you can find some heroes like Fenrir (Primal Beast), Freya (Valkyrie) and Puppet Master, whose analogs already exist in other MOBA projects.

Sevagoth Song – Warframe

Sevagoth Song – Sleeping In The Cold Below


So it’s into the void
Now me girls and me boys

From Mother’s hands we go
We’ll be sailing to the sun

Till the voyage is done
Then we’ll be sleepin in the cold below

Below, below

We’re going where the winds don’t blow
Yes we’re all bound down

To the deep and we’ll all be
Sleepin in the cold below, below
Sleepin in the cold below

Our sailing ships
For the hard and the quick

We roll our load and go
There’s a living to be made

Or there’s Hell to pay
When you’re sleepin in the cold below

Below, below

We’re going where the winds don’t blow
Yes we’re all bound down

To the deep and we’ll all be
Sleepin in the cold below, below
Sleepin in the cold below

There’s a man on high
With the Devil in his eye

And a golden hand, I’m told
It can hurt you, it can hold you

He can kick you or console you
When you’re sleepin in the cold below

Below, below

We’re going where the winds don’t blow
Yes we’re all bound down

To the deep and we’ll all be
Sleepin in the cold below, below
Sleepin in the cold below

Oh Sisters you
So wise and true

When it’s my time to go
Won’t you lay me down

Under Granum Crowns
And I’ll be sleepin in the cold below, below
Sleepin in the cold below

Below, below

We’re going where the winds don’t blow
Yes we’re all bound down
To the deep and we’ll all be sleepin in the cold below, below

Below, below

We’re going where the winds don’t blow
Yes we’re all bound down

To the deep and we’ll all be
Sleepin in the cold below, below
Sleepin in the cold below, below
Sleepin in the cold below

Today we sail
On the Solar Rail

For there’s much we just don’t know
So farewell with a kiss

Then it’s fast for the mist
Till we’re all sleepin in the cold below

#Tempestarii #SEVAGOTH #Gameplay


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Support AORUS H1 profile setting with Equalization

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  2. Unzip the tool and follow “Readme” instructions.

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Release Note:

  1. Security Vulnerability update.

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VGA Tools

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All Supporters Club Chat Wheel 2021 Dota 2

Valve has finally followed through on one of the initial features that was announced at the beginning of the 2021 Dota Pro Circuit with the launch of Supporters Clubs.

Supporters Clubs are a new way for fans of competitive Dota 2 to support their favorite teams by purchasing various bundles of badges and seasonal equippables that are themed on the competitors of the DPC. 

The featured teams have all provided the content to Valve that is being implemented in these bundles, and 50 percent of all sales will go directly to the team whose bundle you purchase. Each team will also have three different bundles to choose from that scale what content is inside. 

The Bronze Club includes a badge for the team, the Silver Club includes sprays and emoticons, and the Gold Club includes a special in-game HP bar badge, loading screens, and voice lines. Badges will be shown in multiple places, while the other items, other than the special loading screens, will be usable in-game. 

Download all voices here: DPC All Supporters Club Chat Wheels

DPC All Supporters Club Chat Wheels

Valve is introducing 17 team bundles to the shop, with more to come as additional teams competing in the DPC submit their designs for approval and implementation. You can visit the team profile section of the DPC tab to see which teams have launched Supporters Clubs content.

Apex Legends | siakew Overview

Current Tracked Stats: Season 8 Wins, Season 5 Kills, Gun Shield: Damage Blocked

We can only update the legend and stats combination above. Please make sure that you do not use any of the Special trackers for your legend and only the default ones as we cannot detect them.

If you want to add or update a legend and/or specific stats for a legend, change your default legend to the legend you would like to update on the site by selecting them in the Legends menu in-game and ensuring you have the desired stat trackers applied. Make sure to have at least the Kills tracker and Level badge selected. After selecting your default legend and desired stats, return to the main lobby and press the “Force Update” button below.

Apex Legends is a registered trademark of Electronic Arts. Trademarks are the property of their respective owners. Game materials copyright Electronic Arts. Electronic Arts has not endorsed and is not responsible for this site or its content.


Register by using the referral code: K7PIC1Y0 or click this link

Binancian Partners,

Binance has linked trading fee commissions for the Spot and Futures referral program on 2020/05/11 4:00 PM (UTC).

For each new user who successfully refers to Binance, the referrer will receive a commission on the fee whenever the new referred user trades on one of Binance’s spot or futures markets. This means you can now freely invite users via spot referral link or futures referral link and receive commission from both.

Example A:

User A invites User B via the Spot referral link. User A now receives a referral commission on User B’s trading fees whenever they trade on any of Binance’s spot or futures markets.

Example B:

User A invites User B via the Futures referral link. User A now receives referral commission on User B’s trading fees whenever they trade on any of Binance’s spot, margin or futures markets.

Commission rates and kickbacks / discounts set for each are as follows:


If an inviteer’s daily average BNB account balance is less than 500 BNB and their base reference rate is 20%, they can choose to share 0%, 5% or 10% with the friends they invite.
If an inviteer’s daily average BNB account balance is 500 BNB or more, their basic referral rate increases to 40%, and they can choose to share 0%, 5%, 10%, 15%, or 20% with the friends they invite .
The spot affiliate base referral rate is increased to 41-50%, and they can choose to share 0%, 5%, 10%, 15% or 20% with the friends they invite.
The spot rates for commissions and bribes for users referred via the future referral link are set at the rate set on the ‘default’ referral link.

If an inviteer’s daily average BNB account balance is less than 500 BNB, their basic referral rate is 20%, where they will share 10% with friends, leaving the invitee with 10% referral bonus
If an inviteer’s daily average BNB account balance is 500 BNB or more, their basic referral rate is 30%, where they will share 10% with friends, leaving the invitee with a referral bonus of 20%.
Term affiliate’s basic referral rate is 40%, wherein they will share a 10% discount for the first 30 days with a friend, leaving the invitee with a 30% referral bonus.


Commission linking does not apply to users referred to Binance via a spot or futures referral program before 2020/05/07 1:00 PM (UTC).
The default link for spot commission can be seen in the upper left corner of the spot referral landing page and is changed at any time by clicking ‘default’ on one of the links provided.
If a user registers an account from a futures referral link, their spot referral rate will be determined by the default link for spot commission. If the invitees then change their default link to another link with a different spot commission ratio, the user will keep the referral spot rate applied at the time of account registration.
Spot and Futures referral invitation data can still be seen on the landing page of each Spot referral landing page & Futures referral landing page.
To earn spot and futures commissions when referring a friend, you must ensure that you have opened a futures account yourself. If you refer a friend using your spot referral link, but you haven’t opened a futures account yourself, then you will. only get commission off of their spot trading fees.

The referral rules for the spot and futures program remain unchanged.
Binance Spot referral program rules.
Binance Futures referral program rules.

Thank you for your support!

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Android Game for Kids at Playstore | siakew

Guess Color is made for kids to imagine that You are the Art Student, You need to know a kind of color in the library by see the visual of animal. There is two Mode Normal Mode and Time Survival Mode.

Guess Color – siakew – Android Game for Kids

Forestdom is made for kids to imagine that You are the Animal Adventurer, You need to know a kind of animal in the forest by hearing the sound and the shape of the animal.

Forestdom – siakew – Android Game for Kids

siakew is game enthusiast that have an idea to make game for kids. Since now most of Android games are for teenagers.

Kings Canyon Map – Apex Legends Season 8

Apex Legends is entering its eighth season and bringing MAYHEM to Kings Canyon!


Kings Canyon has gotten a facelift and an expansion with an entirely new addition to the map’s footprint. You can also find ECHO (Ecological Cleanup and Hazard Outreach) camps, Explosive Holds, Observation Towers, and more!


When revisiting Kings Canyon, we wanted to tell a story that would extend over the course of the season while expanding the size of the map overall and introducing new rotations throughout. The catalyst of all this was the epic ship crash in the North that opened up new gameplay, new real estate, and a story thread we could pay off over time.

To achieve this, we discussed what we wanted to resolve for Season 8: Mayhem.

  • More attractive drop points in the Northwestern part of the map.
  • Improved rotations of our northern locations to Runoff, Artillery, Containment and the Pit.
  • The easing of 3rd partying by:
    • Adding an entirely new section of map that never existed before, thus giving more options for the initial drop
    • Thinning out densely-packed smaller POIs to give more breathing room and reduce combat choke points
  • A new map mechanic that can create on-the-fly high ground to gain a power position
  • New armories scattered across the map to help you gear up quickly, requiring a bit of forethought when looting


Fuse’s debut ended with an act of sabotage that has blown up parts of King’s Canyon and brought down a massive gunship. As it fell from the sky, it took an entire mountainside with it, so the ship’s final resting spot has opened up a large, previously unplayable portion of the map. The lingering smoke can be seen clear across Kings Canyon and the resulting fuel leak has contaminated and visually altered most of the area’s water supply. Now ECHO (Ecological Cleanup and Hazard Outreach) has moved in to help clean up the mess.

The ship itself is a tall, King of the Hill power position with multiple ramps and scaffolds surrounding it to create a jungle gym of interesting gameplay. To the left and right of the ship are multiple ECHO stations that will provide teams plenty of breathing space and loot as they plan their assault on the ship.

This crash site will also change up how existing areas are experienced. Artillery got caught up in the destruction and now has an exciting back door entrance that takes you up and into this new, northern region. 

The tunnel to the east of Artillery that led to Containment has also been hit by the sabotage and now allows for a rotation from the North as well. These new openings should create all-new gameplay scenarios as teams explore the Northern section of Kings Canyon.

Kings Canyon effectively became smaller with the destruction of Skull Town, but in Season 8, the new crash site adds back that real estate—and then some—in what will hopefully be a welcome play space to the North.


The devastation to the North has caused flooding to wipe Slum Lakes off the map. In its place is the new Spotted Lakes, which attributes its name to the unusual spots found in the flooded, contaminated waters. ECHO camps have been set up and a huge Filtration Dam has been built in an attempt to clean up and reverse the damage caused by the leaking fuel of the crashed ship. Even Kings Canyon’s resident Leviathans have ventured over for a closer look.

This PoI is set up with the Dam as the central landing spot to fight over and acts as a divider between the camps on the east and west sides.

The tent structures of ECHO create some intense, close quarter combat opportunities with fast vertical ziplines that take you to the tops of the tents for quick re-positioning.

In addition, we opened up another rotation into this zone from the Pit. In fact, coming into Spotted Lakes at this high point grants you access to a massive zip line that can take you quickly towards the crashed ship… at your own risk!


One of the drawbacks to Slum Lakes was the difficulty in rotating to and from the PoI. In changing up the area, we also looked at making it easier to access Runoff and Airbase. When part of the mountainside was brought down during Maggie’s act of sabotage, a new pathway was revealed and ancient Leviathan bones were uncovered.

This new pathway offers a scenic rotation and an easy drop into Runoff, which in turn should make the Northwestern part of the map a more desirable drop location.


Situated down the length of the river are three ECHO outposts that are set up to survey and test the water supply. The bridges create clear focal points over the river and can lead to combat chokes in strategic spots.


There are four towers that can be found in Echo Camps. The observation towers are perches that can be raised to gain an overview of the surrounding area. They can only be raised once by interacting with its wall panel, but comes at the risk of revealing your position. The sound of the towers rising can be heard at a fair distance, but provide a talented sniper an enviable position of power.

Have no fear though, a stealthy legend can still surprise anyone perched on high through the deployed zipline that takes you straight to the top.


When the ship came crashing down, several mobile armories that were being stored in its cargo bay were lost and scattered across Kings Canyon. Although they require security clearance to open them, crafty Legends have discovered that a well placed ordnance can blow those doors open, granting access to weapons, ammo and valuable attachments. Everything you need at your fingertips, as long as you’re willing to part with a frag, thermite or arc star.


Throughout the development of Season 8, we kept listening to the community and breaking down the experiences and the combat encounters that people were frustrated with. As a result you may find the occasional building, or even town, has gone missing.

One sweaty chokepoint was the Farm. Although small in stature, it had been called out as a frustrating spot to travel through and fight in. Removing it allowed for more breathing space between towns and one less hotspot for people to ambush from.

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